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Armor Hunters: Bloodshot, by Joe Harris
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- The hunters become the hunted! With the major capitals of Earth under siege by the Armor Hunters, the world’s most dangerous weapon has decided to come in from the cold — and into the service of the top-secret Military Extraterrestrial Reconnaissance Outpost (M.E.R.O.)! But when one of the Armor Hunters’ own stages an extraterrestrial jailbreak inside of M.E.R.O.’s fortified command center, the nanite-enhanced commando known as Bloodshot will become the last thing standing between the galaxy’s most feared team of hunter-killers and a classified arsenal of secret weapons far too deadly for human hands!
- From fan favorite writer Joe Harris (Great Pacific, The X-Files: Season 10) and superstar artist Trevor Hairsine (X-Men: Deadly Genesis), start reading here as Project Rising Spirit’s most dangerous soldier brings the hunt to the hunters!
- Collecting Armor Hunters: Bloodshot #1–3, alongside the never-before-revealed origin of Bloodshot from Bloodshot #0.
- Sales Rank: #1261968 in Books
- Published on: 2015-01-20
- Original language: English
- Number of items: 1
- Dimensions: 10.00" h x .40" w x 6.50" l, .66 pounds
- Binding: Paperback
- 112 pages
Most helpful customer reviews
0 of 0 people found the following review helpful.
Bloodshot beats the Armor Hunters
By mramsterdam
This TPB collects Bloodshot#0 and Armor Hunters:Bloodshot #1-3.Bloodshot#0 is written by Matt Kindt and drew my Chriscross.The origin story starts off in 1992 being told by the creator of Bloodshot as he is getting a doctor out of a hostage situation.They show other bloodshots from earlier wars that weren't as good as the current one.In Vietnam, the technology was better and could repair itself and could change to the environment. In the 1980's he was more dangerous and said to have dealt with the real people behind the Reagan assasination attempt.In the 1990's they used nanites to give him false memories.In 1993, the creation still wasn't good enough and failed like all the others.Finally, the current one was made and went onto a rampage and he got rid of the creator.In Armor Hunters: Bloodshot, Joe Harris is the writer and Trevor Hairsine is the artist. In #1, It starts out with the hero in the Amazon Forest in Basin, Colombia being hunted.He is working for the army and watching over the villain Malgam. The base is attacked by hound monsters, so bloodshot goes to deal with them.It ends with Lilt showing up to get Malgam and take him.#2 starts out with bloodshot fighting lilt one on one.The colonel joins in and they stop the enemy together and it ends with Bloodshot going to find malgam.#3 is the last part of the 3 part story arc and bloodshot searches for malgam.He gets the upperhand and tries to escape in a vine ship.The hero saves the day by trapping him in a forcefield.The issue ends with Colonel Capshaw giving her ally a new mission and the story ends in Armor Hunters#4.I liked how the art went well with the story and the fighting.
0 of 0 people found the following review helpful.
Great start, ok finish
By martin
Of all the series that tie-in to Armor Hunters, Armor Hunters: Bloodshot makes the least attempt to stand on its own. Yet, if one can get past this (or if it is simply read in conjunction with Armor Hunters), the result is a fun, action-packed story in the same vein as that of the ongoing Bloodshot title. Those who don’t enjoy Bloodshot would be advised to skip this trade, but those who do will probably like what’s inside.
Armor Hunters: Bloodshot is neatly divided into three chapters. The first shows what Bloodshot had been doing in between the end of Bloodshot vol. 5 and the present before detailing Bloodshot’s arrival at the M.E.R.O. facility and his battle with the Armor Hunters’ hounds, while his battle with Lilt spans the second issue, and in the third he attempts to prevent Malgam from escaping.
The key to enjoying Armor Hunters: Bloodshoot is to accept it for what it is: a story which fills in some of the gaps in Armor Hunters rather than something which is meant to stand alone. Therefore, it goes without saying that this needs to be read alongside the main Armor Hunters story. As it also a Bloodshot story, it shouldn’t be a surprise to know that the focus of these issues is pure action. That’s not to say that there aren’t any smart ideas–the ways in which Bloodshot defeats the hounds, Lilt, and Malgam are quite clever actually–but it isn’t meant to be a “deep” comic.
The first and final issues work exceptionally well because the pacing is excellent. In #1 we see Bloodshot pursued by a team of soldiers only take them down one by one (much like Rambo in First Blood). However, the book then slows down allowing the reader to observe the dynamic between Bloodshot, Colonel Capshaw, and Livewire, who serve as the protagonists of this mini-series. Harris’ characterization of the three is surprisingly strong given that this is his first time writing for Valiant. Capshaw, for instance, has no trust in Bloodshot initially, but essentially gets out of his way once it’s clear that he’s the only capable of fighting Lilt and Malgam. It was also nice to see Livewire and Bloodshot teaming up so seamlessly with her often working in unison with his nanites. The beginning of the third issue is especially strong, in which Bloodshot is tracking Malgam through the darkened M.E.R.O. facility while Livewire, through his nanites, serves as his eyes and ears.
The second issue, however, is the weakest because the pacing is off. It’s by no means unreadable, but there was some questionable decision-making on the part of the creative team as a few moments occurred off-panel–in one panel Bloodshot appears to have the upper hand over Lilt, the next panel shifts to Capshaw in another room, and later we see Bloodshot being thrown into a wall by Lilt, but the moment where Lilt regained control of the fight was never depicted. Additionally, despite the fact that their battle only takes place over a single issue, it still feels as if Harris attempted to stretch too little story into 22 pages.
I’m curious as to how much input Harris was given during this mini-series. The creative teams for the other tie-in series were onboard prior to the crossover, and, presumably, attended the writers’ retreat during which the details of Armor Hunters were discussed. Did Harris also participate in this process or did the Valiant editors simply come up with a basic draft of the plot, which was given to Harris to work from? Regardless, the result isn’t perfect, but it is enjoyable enough for what it is.
Although I’m not the biggest fan of Trevor Hairsine’s aesthetic, I will say that he is a perfect fit for Bloodshot. His scratchy, gritty style really captures the chaotic feel of the battlefield. The most surprising part of seeing his work here is that he hasn’t drawn any Bloodshot interiors before this. However, there are some weaknesses in this book. The artwork in the second issue looks sloppy and rushed, and even though Hairsine bounced back in the third issue there were some still some inconsistencies, such as Malgam who shifts in size from slightly bigger than Bloodshot to practically giant. As a whole, the art for this book looks good (as always, colorist David Baron deserves much of the credit), but there is also room for improvement.
In addition to Armor Hunters: Bloodshot #1-3, the trade also includes Bloodshot #0, which had previously been collected in Bloodshot vol. 4, presumably because Valiant didn’t feel comfortable releasing a trade with only three issues (they did something similar with Unity vol. 2). Personally, I’d rather pay less than have issues collected redundantly, and the book’s rating was reduced accordingly. That said, unlike many others, I actually enjoyed the main story (for what it’s worth, I also seem to like Bloodshot more than most). There were definitely some issues with pacing, but I appreciate that Harris didn’t attempt to drag out Bloodshot’s battle with Lilt over three issues, and instead included clever battles with a horde of alien hounds and Malgam. Considering how well he acquitted himself with a story arc that was more or less handed to him, I would have liked to see Harris given the chance to write his own story arc.
0 of 0 people found the following review helpful.
Armor Hunters: Bloodshot
By Jaden_Sai
This trade paperback includes Valiant’s Armor Hunters: Bloodshot mini-series issues 1-3, written by Joe Harris with art by Trevor Hairsine, plus Bloodshot #0 written Matt Kindt with art by ChrisCross.
This volume ties into Valiant’s Armor Hunters event and while not essential to the main story, it does provide added depth to the narrative. If you are reading Armor Hunters and are curious about Bloodshot, or if you are already a Bloodshot fan, then pick this up.
We start with Bloodshot in Colombia, giving us some insight into what he’s been up to; he’s recruited by Livewire and enlisted to help defend M.E.R.O. following the Armor Hunters destruction of Mexico City, even though Colonel Capshaw is clearly not a fan of his. This volume is an intense, action packed showcase of how formidable Bloodshot is: he takes on the Armor Hunters initial wave, then one of the Armor Hunters themselves and finishes up by making sure that Malgam cannot escape and all of this while those military personal that have survived are evacuating the base, in essence giving them the time to do so.
Bloodshot #0 gives us a look into Bloodshot’s bloody and brutal origin, narrated by a scientist working on the project, we also learn about the various earlier versions. If you haven’t been following the Bloodshot series, then this will be a nice additional story for you to learn more about him.
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